![]() You'll soon come under attack by STAG soldiers who are defending it, but they don't arrive in force. As you approach the blue waypoint, which is the computer on the flatbed of a truck. Drive it through the useless wooden barricade and out onto the streets. Kill them all, then ride the elevators to the garage when prompted.ĭown in the garage, shoot everyone down there, then hop in the tank. Once they're all down, head back into the main area of the lobby, as enemies will start to arrive from the far elevators. ![]() Enter the lobby once the majority is clear, and then climb the stairs in the far left corner to take out anyone on the overlooking areas. Even with backup, there's no reason to expose yourself to enemy fire. Once again, take things slowly: stay outside and strafe around the corner to fire into the building, then strafe back around the corner to reload. After getting rid of them (either way will work) take your time and enjoy the ride back to the Church, now the real fun begins.Once you pop open the door to the lobby, you'll see that the Deckers have already made it inside, and the battle is still going on. If you're good at out maneuvering them then you won't have a problem ditching them, but if you're a little weak on the driving skills right now just head to Forgive and Forget to clean up your notoriety. Then use the RAS to get a quick look at what you're dealing with and adjust your strategy accordingly.Īfter finishing off the last few lieutenants you'll have to snatch a ride and dodge the cops. Troy and Julias are fairly good marksmen and will give you ample covering fire while you wait for your health to regenerate (or to reload your weapon). If the heat comes down on you in a bad way from random gunfire, fall back and use crates or cars for cover. Keep an eye out for exploding barrels and flaming car debris as you take out everyone and you should be fine. This mission is extremely straight forward, and as such all is required is that you kill pretty much anyone with a red arrow above their head (killing regular rival gang members won't hurt either). You'll have plenty of time to practice shooting people in this mission, and since you can revive both Troy and Julias should anything happen to them, sit back and get a good feeling for headshots while you have a chance. ![]() After stealing the appropriate rig follow the path on the mini-map to the "meeting area" and then go about wrecking havoc. Troy and Julias will be accompanying you for this mission, so you'll need to find a vehicle that seats at least 3 people. Chuck a pipe bomb properly and you'll kill him before you even go into the building, thus finishing the mission with one well placed explosive device. Alternatively, if you have pipe bombs just drive around to the back of the mission after you've started it and you'll see the Los Carnales lieutenant standing behind a fence. If you have finished the Snatch Activity prior to this you could call Will up on the phone and have him as backup when storming the building. Execute him any way you see fit (hit him with your car, shoot him, etc) and the mission will end. This is a very easy driving sequence so just do your best to stay behind him and he'll eventually crash himself out on the beach. Upon exiting the building you'll have to chase down the Los Carnales lieutenant as he attempts to run for his life. Aim for the head, but if that seems a little hard now then just fire 3-4 shots at center mass and you'll be fine. ![]() Use the RAS to adjust the camera for better viewing angles (like looking around a corner before heading into a room/hallway) and you should be fine. Kick the door in and keep an eye on the red dots on your radar, as these represent enemies. This is a very simple shootout/chase scenario, but just to be safe make sure you have a good amount of handgun ammo with you when attempting this mission. The only reason I'm listing this one here instead of with the Stronghold listings, is that it's pertinent to the introductory missions of Saints Row. Each main gang related storyline has at least 5 Strongholds that you need to take over before the last mission becomes available. Welcome to the introductory stronghold activity.
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